![]() ![]() We want to slightly decrease the gun handling parameters, as well as the acceleration and top speed of some vehicles. The second aspect is the rebalance of their technical characteristics. However, the speed of the vehicle will decrease only when the damaged wheels are touching the ground. Considering that almost all wheeled vehicles in the game have all-wheel drive, damage to any wheel will cause a reduction in dynamics. Damage to a drive wheel will reduce the overall power of the vehicle, and damage to a traction wheel will affect its speed. Now, if the wheels are damaged, both vehicle dynamics and speed will noticeably decrease. Previously, a damaged wheel affected only the vehicle’s dynamics, not its current speed. Slightly reduce the firepower and mobility of some wheeled scoutsįirst, we’ll make changes to the mechanics of causing damage to the wheels. ![]() Increase the reduction in speed caused by suspension damage.To balance the wheeled vehicles, reduce their influence on gameplay, and give slower vehicles a better chance against them, we will: Fast and highly maneuverable, wheeled vehicles have too much of an impact on the outcome of battles at times. ![]()
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